Help Wanted
We need help. Probably always will. If you feel you can help us in any of these capacities, or that you have something else you can contribute to the project, please contact us at starshipexcelsior@gmail.com. Here's the list of open positions:
Auditions
Auditions for
Star Trek: Excelsior are permanently open to anyone who wants to try out. Jump over to the
Auditions page for information.
Audio Engineer
Contrary to popular belief, the majority of work on Excelsior is not the writing or the acting or the organizing. The biggest, most important work on the show is done by our wonderful team of post-production audio engineers. The audio engineer's job is to take the dialogue we get from the actors, combine it into a scene, and then add special effects, from the nearly unnoticeable background hum in the corridors to the phasers and torpedoes and explosions of a pitched battle. It's part skill, part art, and part dedication. And our team needs new members. If you join up, you can work as little as one scene per episode or as many as you're able. We provide basic training and constant feedback, so you will grow in skill as you work with us. The only thing you need is access to a good single- and multitrack audio editing suite, such as Cool Edit Pro or Adobe Audition. (Sorry to Audacity users: Audacity just isn't versatile enough to work for
Excelsior.) We'd love to have you join us. Contact James Heaney and Garry Cobbum at
starshipexcelsior@gmail.com at any time.
An Orchestra
Yeah, this is an odd one and a long shot. But one of my permenant long-term goals is to eventually get some lucky group to do a version of our main theme song using non-virtual (aka "real") instruments. I have the sheet music for the theme song; I just need to give it to somebody. If you just happen to have the power to get a whole lot of strings and winds and percussion instruments together to perform and record three minutes of music, please write James at
starshipexcelsior@gmail.com. And, yes, if you can get pretty close to the right instrumentation, but can't find a real live harp (for instance), we can work with that. You'd win eternal praise and glory from us for this one.